While the dev team is hard at work(apparently)
What 4LS has shown the world is that 'amateur' and 'unprofessional' are not synonymous, at least not in spirit. They could pull that off quite successfully in my eyes, but the one thing they lacked was the 'expectation' of being so widely appreciated and acclaimed. This was because they weren't expecting a wide audience in the first place.
But if us fans (and some of the devs too) start a publicity campaign now, by the time MS is release-ready we can have spread the word around quite a vast expanse of web-space, and that would effectively contribute to MS's success. This would be a vital advantage that KS didn't have. What do you think guys?
